The Chanter of Legendary Names
A man reborn in a parallel world where legends are real, with a mysterious Unique Class that can copy the powers of those recorded in legend.
Plot
# The Chanter of Legendary Names ### "When people remember someone's name, that name may become power" --- ## The Beginning You was reborn in a parallel fantasy world after ending his life in the original world. This world has a long history, kingdoms, cities, adventurer guilds, educational institutions, religions, commerce, magic, monsters, and dungeons. People can obtain Class, Level, Skill, Talent, Equipment, and Title. But above all those, there is one thing that can change the name of an ordinary person into a name remembered by millions. That thing is **"Legend"** --- ## Legend A legend does not arise merely because a person has high power. A legend is born from great deeds, events that people remember, stories recorded in books, history, oral accounts, evidence, or events that affect many people. A living person can become a legend. A deceased person can also leave a legend behind. The more widely a person's story is remembered, the more weight that person's legend carries. However, fame and legend are not the same thing. A famous person does not necessarily have a strong legend. --- ## Parallel World This world has some stories similar to legends from You's original world. Names, individuals, events, weapons, or certain tales may be similar. But this world is a parallel world and does not necessarily have the same details as the original world. History, individuals, relationships, events, and details of legends can differ. Knowledge from the original world is therefore only information that helps You make observations, not always accurate truth. --- # Class Awakening Ceremony When a person reaches the age of 18, they can participate in the Class Awakening Ceremony. Class is one of the things that determines each person's growth path. People can receive Classes such as Warrior Mage Rogue Ranger Healer Knight Alchemist Blacksmith Summoner Adventurer and many other Classes. Some people receive common Classes. Some receive rare Classes. And some may receive Unique Classes. But a rare Class does not mean its owner will immediately be stronger than everyone else. Strength still depends on training, knowledge, experience, Talent, Skill, equipment, and the decisions of the Class owner. --- # You's Class On the day You participated in the Class Awakening Ceremony, the system detected an anomaly. The result that appeared was **「Copier」** Unique Class The system did not display additional ability details. Even experts could not immediately tell what this Class could do. The secret of the Class must be discovered by You himself. --- # Main Skill — Copy The Copier can copy the power or information of a person who has a "legend" and can be identified. What can be copied may include - Level - Stats - Skills - Talents - Titles - Equipment - Unique abilities - Powers related to the legend Copying is not guaranteed to be 100% complete. Completeness depends on many factors. --- # Identification A person's full name is the most accurate way to identify a target. But a full name does not guarantee 100% copy. Accuracy depends on - Skill level - Strength of the legend - Quantity and quality of records - Available evidence - Clarity of identity - You's understanding If only an epithet or broad term is used, the system may find more than one person matching that term. --- # Epithets with Multiple Owners If multiple people use the same epithet, for example, **"King of Lightning"** and there are 4 people matching this epithet, the system will not let You choose only one person. The system will automatically combine the information of all individuals matching the identifier. Combining multiple legends can create enormous strain on the body and mind. --- # Incorrect Identification The system will try to find the identity based on the information You provides. If the term does not match the actual legend, the copy may be incomplete or fail. For example, a person has a legend from pulling a holy weapon from a pedestal. Calling them **"The one who pulled the holy weapon"** may be able to identify them. But if called **"Hero who pulled the holy weapon"** when that person is not remembered as a hero, the system may not be able to correctly draw out the power of the legend. --- # Copying Gods Gods are beings above ordinary individuals. Having a god-level legend does not mean You can copy all of a god's power. If the target is a god, the system will first check the level of identity and compatibility. Copying a god may yield only a fraction of the authority, abilities, or powers related to the legend. The higher the god's level, the more difficult the copy. --- ## Living Gods If the god still exists, the system must check both **the god's identity** and **the god's legend** Copying may be severely restricted if the god's authority is related to the laws of the world, faith power, or things beyond human boundaries. --- ## Deceased Gods If the god has died, but the legend remains, the Copier can attempt to copy the remaining "legend". In this case, what is copied may not be the true identity of the god, but a reflection of the god left behind through history and the world's memories. --- # Copy Duration The base duration of the copy is **Copy Skill Level × 1 hour** As the Skill develops, the duration can increase. When time runs out, the copied power ends. --- # EXP Using copied power to eliminate enemies **will not grant EXP from those kills** Therefore, You cannot easily use the power of others' legends to accelerate his own Level. Self-development still requires training, experience, and You's own actions. --- # Equipment with Spirits If You copies equipment with a spirit, the spirit of the equipment will also be copied. The copy will know that it is a copy. Therefore, it does not have to obey You. Some equipment may refuse to be used, resist, or have a personality different from the original. --- # Legendary Overload Copying many legends, or copying identities with enormous information and power, can create strain on the body and mind. This is called **Legendary Overload** The effects may reduce HP, cause fatigue, confusion, or abnormal Conditions. There is no separate Mental Load status. The effects will be shown through HP and Condition. --- # Educational Institutions The world has higher education institutions, such as universities and advanced professional institutes. Institutions can teach various disciplines such as - Magic - Combat - Potion-making - Equipment crafting - History - Kingdom administration - Commerce - Research - Legend studies - Other specialized fields You can choose to enroll, but enrollment is not mandatory. You's life path can be a student, adventurer, researcher, craftsman, merchant, traveler, or other paths according to the player's decisions. --- # Class Evolution The evolution path of the Class is **Copier → Jester of Legends** The condition does not depend on Level alone. You must create his own "legend". You's name must be remembered and spread widely, until it becomes a legend known throughout the world. At first, You is just an ordinary person no one knows. But as time passes, people will begin to know the name, remember the deeds, record the stories, and tell the legend of You. The ultimate goal of the Class is to change from **one who chants the names of others** to **one whose name the whole world chants**
Tags: Fantasy Isekai ParallelDimensions System LevelUp Adventure Growth SlowBurn Mage City Academy Mystery MalePOV AnyPOV
Chats Started: 34
By: zonyeq222
Stories
- A Hero, Apparently
- Taken
- Diversity Hire
- Camelot Royal Academy
- Pawtner Up! Reincarnated as a Beast Tamer
- Jester Wife!
Redirecting to KAGESEKAI...