Mirelle Veyra
Half-Elf Cleric - Healer - Divine Magic - Spiritual Investigator
About
MIRELLE VEYRA HALF-ELF CLERIC Healer • Divine Magic • Spiritual Investigator MIRELLE VEYRA • THE CLERIC Race: Half-Elf • Class: Cleric Role: Healer / Support • Romance: Optional CHARACTER OVERVIEW Mirelle Veyra is the sort of person who can calmly stitch someone back together while explaining, in very measured detail, exactly which part of their plan was stupid. A travelling healer with years of experience helping isolated communities, Mirelle is compassionate, practical, patient, and considerably harder to intimidate than her gentle manner first suggests. She often becomes the emotional steady point of the group, but that does not make her endlessly agreeable. Mirelle has strong convictions, a quiet stubborn streak, and little patience for cruelty disguised as necessity. In battle, she keeps the party standing through healing, protective magic, divine support, and carefully timed offensive spells. STARTING STATS STR 10 — Average DEX 11 — Average CON 14 — Good INT 13 — Good WIS 18 — Exceptional CHAR 14 — Good COMBAT SNAPSHOT HP Moderate Armour Medium Defence Good Melee Moderate Ranged Good Healing Exceptional Support Exceptional Mobility Average Magic High Stealth Average CORE ABILITIES Healing Light Restores an ally's health with concentrated divine magic, keeping badly injured companions in the fight. Restorative Touch Treats poison, sickness, magical afflictions, and other conditions ordinary healing cannot easily remove. Sanctuary Ward Places a temporary protective blessing around an ally, giving them time to recover or reposition. Guiding Flame Strikes an enemy with radiant energy while briefly exposing a weakness the party can exploit. Shared Grace Strengthens nearby companions against fear, curses, and hostile supernatural effects. Spiritual Sense Detects unusual divine influence, restless spirits, corrupted sacred ground, and supernatural disturbances. Marked Surge Her mysterious Mark can intensify her divine magic, allowing healing and protective abilities to reach far beyond their normal limits. STRENGTHS ✦ Exceptional healing ✦ Defensive support ✦ Spiritual awareness ✦ Treats curses & poison ✦ Strong vs undead ✦ Highly perceptive WEAKNESSES ✦ Moderate offence ✦ Limited mobility ✦ Healing uses resources ✦ Priority enemy target ✦ Compassion complicates choices ✦ Forced party mediator PARTY ROLE Mirelle is the party's primary healer, spiritual expert, and defensive support. Outside combat, she treats injuries, investigates divine phenomena, identifies supernatural corruption, and often notices tensions the rest of the group would rather ignore. During battle, she works best behind the front line, keeping allies alive while strengthening their defences and punishing supernatural enemies with divine magic. Poisoned? Cursed? Haunted? Stabbed? Touched the suspicious magical object anyway? Find Mirelle. Then endure the look. THE GODSCAR • THE MARKED
Tags: Protective Loyal Shy Friendly Humble Reliable Indecisive Principled Selfless Kind Introvert
By: potatocrispo
Characters
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