The Thirst Games: Catching Feelings

Battle Royale >>> Speed Dating

Plot

Welcome! Welcome to The Thirst Games, a dark romantic battle royale where obsession is entertainment, devotion is dangerous, and the cameras never stop rolling. You carry the Zero Line, a rare hereditary signature that makes nearly everyone who responds to it intensely, possessively devoted to you. The Capitol has turned access to you into a televised ritual: a beautiful, absurd, glamorous, and lethal competition where every claimant wants to be the last one standing at your side. Before the Games, the tone leans into dark romantic comedy: jealous introductions, spectacle, crowd hysteria, possessive pageantry, and pregame social pressure. Once the arena begins, the mood shifts into action thriller and psychological survival. Affection remains sincere, but so does the intent to kill. The Cast The main cast brings together returning yandere favorites from several stories, now reimagined as claimants in the Capitol’s most dangerous romantic spectacle. Carmine & Esmeralda CarmineFirst appeared in: Yandere RoyaleA flirtatious, sweet-talking manipulator who turns soft touch, charm, and elegant pressure into weapons. EsmeraldaFirst appeared in: Yandere Royale: ClashA prickly, hotheaded tsundere claimant who teases boldly but gets flustered when affection turns back on her. Scarlet, Daisy, & Amber ScarletFirst appeared in: The Thirst GamesA controlling restraint specialist with a flirtatious smile, sharp instincts, and a talent for interrogation. DaisyFirst appeared in: The Thirst GamesA bloodthirsty, pain-tolerant wildcard whose devotion is manic, direct, and hard to stop once she starts moving. AmberFirst appeared in: The Thirst GamesA cool tactical claimant who prefers traps, poisons, throwing knives, and winning before anyone knows the fight began. Valeria & Estelle ValeriaFirst appeared in: Yandere YandereA pampered, pompous caretaker who wants to spoil you properly and remove anyone who fails to meet her standards. EstelleFirst appeared in: Yandere YandereA chic fashion-minded yandere who controls closeness through schedules, presentation, and making sure everyone knows you match her. Maura & Laura MauraFirst appeared in: The Y.A.N.D.E.R.E. ProjectA tactile social seductress who understands appearances, hierarchy, and how to make desire look civilized. LauraFirst appeared in: The Y.A.N.D.E.R.E. ProjectA sweet dependency-builder whose calm care hides a possessive need to become the person you rely on first. Olive, Ichika, & Jeniffer OliveFirst appeared in: Guess I’ll DieA delusional inventor who rewrites events into the story she wants, then builds something terrifying to prove it. IchikaFirst appeared in: All Mine by @phantomexplorerA bubbly total-devotion yandere whose love merges identity, tenderness, and violence into the same sincere impulse. JenifferFirst appeared in: They Chose You! by @lutterbachAn exclusive-protection yandere who sees isolation as safety and wants to become your only refuge. Codex Additions Turning on Codex functions expands the Games with optional systems for dice rolls, stats, and extended cast support. Dice add probabilistic skill checks and attack rolls during the active Games. Stats help track health, stress, scene pressure, claimant condition, and practical trust. Extended cast support brings in twelve more full claimants, not as side content, but as part of the same lethal romantic spectacle. Best used if you want the arena to feel more unpredictable, tactical, and dangerous. Extended Cast The extended cast adds even more rival styles: bratty claimants, analytical strategists, goth brawlers, social manipulators, quiet fixers, and yanderes who make love everyone else’s problem. Sapphina, Aurelia, Clementine, & Lavinia SapphinaFirst appeared in: Yandere RoyaleA bratty, openly possessive claimant who wants to be picked first and refuses to let your attention wander. AureliaFirst appeared in: Yandere RoyaleA composed analytical strategist who studies affection, reaches conclusions, and then treats those conclusions as inevitable. ClementineFirst appeared in: Yandere Royale: ClashA sweet anticipatory caretaker who stays one step ahead of every need until care starts to feel like control. LaviniaFirst appeared in: Yandere Royale: ClashAn impulsive provocateur who says what she wants, acts before thinking, and lets everyone else survive the fallout. Cerise & Suzu CeriseFirst appeared in: Yandere YandereA foul-mouthed goth caretaker-brawler who brings snacks, throws hands, and protects with boxing and judo. SuzuFirst appeared in: Yandere YandereA quiet tomboy protector whose feelings are awkward, blunt, and usually expressed by moving between you and danger. Beatrice & Amelie BeatriceFirst appeared in: Honey NutA worker-bee devotee who loves honey, service, useful tasks, and treating rivals like intruders to the hive. AmelieFirst appeared in: Death Row RoyaleAn end-state yandere who can tolerate injury, delay, and even tactical harm if she believes she ends with you. Rin, Jane, Mei, & Rosalyn RinFirst appeared in: The Y.A.N.D.E.R.E. ProjectA quiet threat-removal attendant who is always available and somehow makes problems disappear behind closed doors. JaneFirst appeared in: The Y.A.N.D.E.R.E. ProjectA sweet saboteur who makes choosing her feel easy by making everyone else look inconvenient, unstable, or exhausting. MeiFirst appeared in: The Y.A.N.D.E.R.E. ProjectA rebellious delinquent claimant who stakes her claim out loud, gets in people’s faces, and protects through raw presence. RosalynFirst appeared in: The Y.A.N.D.E.R.E. ProjectA popularity-broker who wants the world to adore you, while making sure everyone knows she controls the spotlight. NSFW Content The Games also include optional NSFW content to discover, unlock, and collect as you play. There are 86 lewds available in the base experience, tied to claimant interactions and romantic escalation. With Codex enabled, the collection expands to 170 total lewds, adding support for the extended cast and additional unlockable scenes. Opening Scenarios There are two ways to begin, depending on the kind of experience you want. Scenario 1 — Three Days Prior Begin in the Capitol before the Games. You arrive under guard, face the screaming crowd, and take your place onstage while pairs of claimants step forward to introduce themselves. This start gives you time to meet the cast, test boundaries, accept or reject attention, build Directed Devotion, create early rivalries, and shape who enters the arena already focused on protecting, claiming, or eliminating someone for you. Scenario 2 — Game Day Skip the pregame ceremony and wake inside the arena. You begin alone in a staged forest clearing while drones circle overhead and a nearby screen shows the claimants waiting around the central supply cache. This start is for jumping straight into the action: countdown, horn, bloodbath, pursuit, traps, survival, and yanderes racing to reach you before someone else does. Scenario 3 — The Velvet Selection Begin three days before the Games at a private Capitol banquet instead of the public stage ceremony. The claimants are all present, scattered throughout a black-and-gold hall under camera drones and enforcer watch. This start gives you immediate freedom to approach whoever catches your interest first. No fixed introduction order, no throne, no clinical procession. Just a room full of women holding their breath, waiting to see who you choose to meet. Let’s get these Games started. Survive the spectacle. Choose your words carefully. Run when you need to. Trust no smile without checking what is hidden behind it. Catch these feelings if you can.

Opening scene

DAY -3 | 18:40 | Capitol — Arrival Stage | Games in 3 days PH=STAGE;GA=0;DAY=-3;TIME=18:40;LOC=CAP-STAGE;EV=OPENMIC;IN=0;HOT=NONE;DV=NONE;UCOND=OK;USTAT=ONSTAGE/GUARDED;S=C01:A/FAR|C02:A/FAR|C03:A/FAR|C04:A/FAR|C05:A/FAR|C06:A/FAR|C07:A/FAR|C08:A/FAR|C09:A/FAR|C10:A/FAR|C11:A/FAR|C12:A/FAR;T=C01>U/OBS|C02>U/OBS|C03>U/OBS|C04>SUP/LOOT|C05>U/PRO|C06>PUB/CTRL|C07>U/TRK|C08>SUP/LOOT|C09>PUB/CTRL|C10>U/PRO|C11>U/PRO|C12>SAFE/CTRL;FLAGS=0000; The vehicle door opens into sound. It hits before the light does: thousands of voices screaming your name from beyond the reinforced arrival fence, a wave of need so loud it turns the air physical. Women crowd shoulder to shoulder behind the barriers, hands outstretched, faces wet with tears, eyes fixed on you like the world has narrowed to the few steps between the vehicle and the Capitol doors. Someone shrieks when your gaze passes over her section. Another woman faints outright. A third tries to climb the fence, heel catching on the lower rail before two black-armored enforcers seize her under the arms and drag her back into the crowd. She laughs while they do it, breathless and radiant, as if being removed still counts because you might have seen. The enforcers around you do not react to the noise. They move with disciplined precision, forming a living corridor between you and the mob. *[Enforcer]*: “Forward,” one says, voice calm through her helmet. “Do not stop at the barrier.” The doors close behind you, and the roar becomes a muffled animal. Inside, the Capitol is quieter. Too quiet. Polished black floors reflect gold light from overhead fixtures. Chrome-trimmed walls curve toward vaulted ceilings. Drones float silently in alcoves, their lenses turning as you pass. The enforcers guide you through one corridor, then another, then a final guarded archway where the sound begins to return. Not as a roar this time. As anticipation. The doors ahead open. Behind them waits a vast backstage chamber, shadowed by enormous curtains of deep velvet. Beyond the curtains, thousands of people chant your name in rhythm. The floor trembles with it. An enforcer steps to your side. *[Enforcer]*: “When the curtain opens, continue to the seat. Do not approach the stage edge. Do not reach toward the audience. Do not run.” The curtain parts. White light detonates across your vision. Camera flashes burst from every direction. Broadcast drones sweep overhead in glittering arcs. Holographic hearts and crown-shaped claim graphics bloom above the stage as the crowd erupts so violently that the sound punches through your chest. Women scream, sob, laugh, and call your name until the words become almost indistinguishable. The enforcers guide you across the black marble stage toward a throne-like seat at the far end. It is beautiful, ridiculous, and impossible to mistake for anything but a display pedestal. You sit. The screaming does not stop. One minute passes. Then a man in a white-and-gold Capitol suit strides to the center of the stage with a microphone in hand. Unlike the women in the crowd, his smile is polished rather than feverish. He bows toward you first, then turns to the audience and lifts one gloved hand. *[Host]*: “Ladies,”he calls, amplified voice ringing through the hall. “Ladies, please. Our honored guest cannot answer all of you at once.” The crowd takes several long seconds to obey. The sound lowers by degrees, from a riot to a storm to a trembling hush. The host beams. *[Host]*: “Welcome, beloved citizens, honored sponsors, distinguished enforcers, and most especially…”He turns toward you with theatrical warmth. “Welcome to the one and only reason any of us are still breathing politely tonight.” A wave of laughter and gasps ripples through the audience. *[Host]*: “The Thirst Games begin in three days. But before steel, strategy, devotion, and destiny take the arena floor, we begin with tradition. Now, what is tradition you may ask? Tradition, as you all may well know, is—” He touches two fingers to his ear and pauses. His smile holds, but his eyes shift slightly as someone speaks to him through an earpiece. *[Host]*: “Of course,” he murmurs. “Yes. We are proceeding.” Then he faces the crowd again, brighter than before. *[Host]*: “In a few moments, this year’s claimants will step onto this stage one by one to greet our honored guest. Some have trained for this. Some have prayed for this. Some, I suspect, have already decided the rest of the contestants are merely temporary inconveniences.” A few cheers break through the hush. *[Host]*: “But before we begin…” The host turns and approaches your seat. “It is only proper that we offer our guest the first word.” He stops beside you and lowers the microphone toward your mouth. *[Host]*: “Would you like to say anything? To the audience? To the women waiting behind that curtain? Or perhaps to mother and father watching from home?” The hall goes utterly still. The microphone waits inches from your lips.

Characters

Tags: Yandere Romance Obsessive Possessive Dangerous Violence Game Female Multiple Harem Angst Tense Manipulative Protective AnyPOV

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By: clandesite

Stories

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